3D output window lets you view your model in a fully interactive 3D space. You can orbit, pan, and zoom to inspect every part of your geometry, understand how your parameters affect the shape, and verify the final output visually. It’s the best mode for reviewing your model’s form, spotting issues, and presenting your work clearly.

The 3D Output Window is the output window in your Editor, used to see the real-time results of your model as you build and adjust it.
There are four (default) types of Views as followed:
Orbit: Freely rotate around your model to see it from any angle.
Top: Shows your model from directly above.
Front: Displays the model from the front-facing direction.
Right: Shows the model from the right-side view.

And it offers three Rendered Modes:
Shaded: Displays your model with basic colors and surfaces for easy visualizing.
Render: Shows a more realistic view with lighting, reflections, and materials.
Shadow: Displays your model with shadows enabled to better understand depth and form.

To adjust the 3D view, simply select the desired mode from the bottom menu.

BeeGraphy introduces Gizmo that enhances spatial orientation, navigation clarity, and overall viewport control within the Editor.
Placed at top-right corner for better visibility and alignment with common 3D workflows, the gizmo includes clear axis labels, face-based view indicators, and interactive view switching for quick access to orthographic views.
A dedicated Viewport Lock further helps prevent accidental view changes, keeping the workspace clean, precise, and intuitive during modeling and inspection.

