

The Tools node serves as a hub for parametric design, giving you quick access to a wide collection of core and advanced nodes to create, manipulate, and control geometry and data in your graph.
BeeGraphy groups its nodes into intuitive categories, each focusing on a specific type of operation or geometry. These categories help you navigate the editor efficiently and find exactly what you need for modeling, analysis, or automation.
Surface: Tools for creating, modifying, and analyzing surfaces.
Vector: Nodes for generating and manipulating direction-based data.
Transform: Movements, rotations, scaling, and orientation adjustments for geometry.
Primitive Curve: Basic curve-creation tools such as lines, arcs, circles, and more.
Curve Analysis: Nodes for extracting information from curves (length, domain, division, intersection, etc.).
Toolset: Utility nodes that perform cleanup, grouping, evaluation, filtering, and data operations.
Triangulation: Tools to convert surfaces or meshes into triangle-based geometry.
Boolean Operations: Solid-based operations such as union, difference, and intersection.
Panels: Nodes that generate different paneling patterns like quad, triangle, diamond, and hexagonal panels.
Solid: Tools for creating, deconstructing, and analyzing solid geometry.
Interaction: Nodes enabling geometry to interact: intersections, projections, collisions, and more.
Text: String and text-processing tools for joining, splitting, formatting, and extracting characters.
Image: Tools for using images as inputs, sampling pixel data, or converting bitmap information into geometry.
Analysis: Nodes that extract information from any geometry: bounding boxes, centroids, contours, extremes, unions, etc.
Array: Pattern-generation tools: linear, rectangular, box, polar, curve arrays, grid patterns, and populating geometries.
Render:
3D Object: