The Vector Graphics to Curve node allows you to import vector-based artwork such as SVG and convert every line, outline, and shape into clean, editable curves inside BeeGraphy. This gives you the power to turn 2D designs into fully parametric geometry that can be manipulated, transformed, and integrated throughout your model.

This node converts imported vector graphics (such as SVG or AI files) into editable curves in BeeGraphy. Each line, shape, or path in the vector file becomes a parametric curve, allowing further manipulation, transformations, and integration into your 3D model.

This is useful for turning logos, illustrations, or 2D designs into geometry that can be used for modeling, paneling, or fabrication.
This node is especially powerful for workflows that start from 2D design assets, such as:
Logos → turn brand marks into 3D geometry
Illustrations → convert stylized artwork into surfaces or solids
Technical drawings → transform vector layouts into precise modeling curves
Patterns and graphic motifs → use them for paneling, engraving, CNC paths, or fabrication
Instead of rebuilding shapes manually, you can import existing designs and instantly make them part of your parametric model.
The output port of this node provides clean curves.
These curves are fully parametric and remain under your control, meaning you can:
edit or transform them
scale or rotate
extrude into 3D
use them for surface creation
integrate them into pattern generators
apply offsets, fillets, or boolean operations