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What’s there in the Editor's main canvas?

All the essentials you need to begin your parametric-modelling journey with the BeeGraphy Editor. Get familiar with your workspace environment including the key tools, panels, and features you’ll use as you start building your first models.

Editor’s Main Canvas

The workspace in BeeGraphy is divided into distinct sections for smooth and efficient modeling. On the upper left, you’ll find the main tool panel. On the right, tools related to the user sharing. The lower left corner contains controls related to the Editor’s functions and the scale adjustment button.

The 3D Output Window displays the result of your model based on the nodes you’ve used in the workspace. You can move it to either side of the screen and scale it to any size you prefer. You can also pop it out into a separate floating window by clicking the pop-out icon in the top-right corner. When popped out, it stays always on top, making it easier to view your model while you work.

The central workspace is where the core modeling happens here, you’ll build and connect nodes to create dynamic 3D parametric designs.

The workspace also provides several management tools to help organize, navigate, and control your modeling environment efficiently.

MAIN MENU

The Main Menu provides quick access to essential workspace actions and tools. It allows you to navigate between views, manage your model, export files, and control sharing or publishing all from one place.

CAM View

Export

How do I Export my model?

Learn how to export your model to your system or Autodesk Fusion and save it in your desired file format for use outside the Editor.

Settings

Editor Settings

Workspace Editor Settings

Active Nodes

Active Nodes

Learn how to navigate through all the nodes of your model, making it easier to understand and manage your workspace.

Debug Timing

Debug Timing

The Debug Timing feature helps you understand how long each node takes to execute

Publish

How do I publish a model ?

Guiding you through publishing and unpublishing a model, detailing all the settings required during the publishing process. It also explains where to view your published models and how to unpublish or delete them when needed.

Share

What are Shared Models & how do they work?

Learn about sharing Models, how to share them, and the modes others can use to open a shared model.

TOOLBAR MENU

-Core

The central toolkit to debug, layers, scripting, display data, and conditional tools for controlling and troubleshooting your model.

Lists

Tools for creating and managing collections of items, including sequences, sets, and decision-tree operations. It allows you to organize, sort, and manipulate data efficiently.

Exporter

Export your models and assets to common file formats for use outside BeeGraphy.

Math Menu

Numeric and vector operations, transforms, and utility functions (trigonometry, interpolation, etc.) used to drive parametric logic.

Materials

Define surface and object properties, including textures, linear or sheet materials, volumetric properties, weight profiles. Use Deconstruct to break your model into its components along various dimensions or selective planes, allowing you to analyze, manipulate, or extract specific parts of the geometry.

Tool

Provides access to all available nodes for building and modifying your model.

Service

Provides tools for rendering, mapping, and scaling your model to enhance how it is displayed and interpreted.

Input

Allows you to provide values such as text, numbers, colors, Boolean operations and much more.

Component

Displays a list of all available components that you can use or reuse in your models. Learn More.

Solver

Lets you pause or control automatic calculations, giving you the ability to inspect or adjust your model before it updates. Learn More.

User Panel

Active Users

Shows Active Users working in the Model in Real Time.

Comments

This feature allows you to add comments while working in the Model, creating a collaborative, interactive space for your team / partners.

Get to know More about Interactive Spaces in BeeGraphy.

Viewer Mode

The viewer Mode offers to Mode - Configurator Mode and Demo Mode. Learn More About it.

Getting Started with Designing in Workspace Editor

Welcome to BeeGraphy! This guide will help you start designing in your workspace and get comfortable with the basics.

3D Viewing Window

What are the different type of 3D views offered? How do we adjust 3D mode in Editor?

Customizable Toolbar

The BeeGraphy toolbar can now be customized to match your workflow. You can organize your workspace by pinning or unpinning tool packages, allowing you to keep frequently used tools easily accessible while reducing clutter in your interface.

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